Wright has stated that The Sims was meant as a satire of U.S. The directors at Electronic Arts, which bought Maxis in 1997, were more receptive- SimCity had been a great success for them, and they foresaw the possibility of building a strong Sim franchise. When Wright initially took his ideas to the Maxis board of directors, they were skeptical and gave little support or financing for the game. Replacing his home and his other possessions made him think about adapting that life experience into a game. Game designer Will Wright was inspired to create a "virtual doll house" after losing his home during the Oakland firestorm of 1991 and subsequently rebuilding his life. The Sims series is part of the larger Sim series, started by SimCity in 1989. Each successive expansion pack and game in the series augmented what the player could do with their Sims. Players can either place their Sims in pre-constructed homes or build them themselves. The player creates virtual people called "Sims", places them in houses, and helps direct their moods and satisfy their desires. The games in the Sims series are largely sandbox games, in that they lack any defined goals (except for some later expansion packs and console versions which introduced this gameplay style). The franchise has sold nearly 200 million copies worldwide, and it is one of the best-selling video game series of all time. The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts. The Sims 2 Castaway is scheduled to ship in September.Microsoft Windows, Mac OS, PlayStation 2, GameCube, Xbox, Game Boy Advance, Nintendo DS, PlayStation Portable, Java ME, BlackBerry OS, Bada, PlayStation 3, Xbox 360, Wii, Nintendo 3DS, macOS, PlayStation 4, Xbox One, iOS, Android, Windows Phone The game will come out for the Wii, PlayStation Portable, DS, and PS2, though we saw the Wii version running, and it made extensive use of the Wii's motion controls. This looks like a really fun challenge for fans of The Sims who want something more. Instead, Castaway strips away those familiar trappings and replaces it with something that's intriguing and promising. You don't have worry about getting a job, paying or the bills, or trying to get a promotion at work. Just by the sheer nature of its premise, Castaway is a huge departure from the humdrum suburban life seen in almost every Sims game to date. You'll want to learn how to build a raft so you can navigate to other islands, and more. You can pick clues to different quests, such as recovering the pieces of a pirate map and figuring out where the buried treasure is. You'll spend a lot of time exploring the island and learning new things. Once you have the everyday stuff figured out, there's going to be several islands of adventure. The chimps are oh-so cute to watch, and they like to give hugs and be useful. So yes, that's right, there are chimp butlers in this game. Then again, you can make friends with the chimps and train them to help you with everyday tasks. One of the dangers there is that the island's chimps might steal your buddy's head. You can create a "sand buddy," which is basically like a sandman that you can talk to (sort of like how Hanks' character adopted a volleyball and named it Wilson). You need to figure out how to gather and use material to build a house, and eventually furniture, as well as material to weave new clothes, as the ones you washed ashore in gradually fall apart.įor friendship, you have a number of routes. The next problem is shelter and clothing. For instance, if you figure out how to make a spear, you can go spear fishing, and the more "advanced" the spear, the bigger the fish you capture, all the way to even a shark. There are various plants that you can eat, or you can figure out how to grow them, or you can try to catch your meals. Obviously, you need to eat, so that means trying to figure out how to grow, gather, or catch food. You can try to figure out how to survive and get off the island, or you can figure out a way to thrive and turn the place into a tropical paradise home. You'll then control one sim as you have a couple of choices. In fact, you'll create a group of them and watch as they board a ship and go out on the ocean, only to have the ship sink and each of them wash ashore on different islands that make up an archipelago. Like any Sims game, you can create your own unique sim. You'll be trapped on a tropical island, but being a Sims game, you'll also have plenty of things that you can do. Remember the Tom Hanks movie Cast Away, where he plays a guy stranded on a tropical island with only a volleyball for a friend? The Sims 2 Castaway isn't based or tied in any way to that movie, but it could be the closest answer that gaming has for it.
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